Test Video Demonstration:
Ok. right now i’ll share with you what I really mean by the concept of Cinematography and video games :D. Cinematography and video games!, that’s what’s next on the agenda for this Mastermind — as with most things I do, they are for entertainment and for the sheer fun of it and this is going to be no different. There are a couple of cool, and I would say radical concepts i’m thinking of right now and “Gaming X(Cross) Cinema” is one of them, and while it’s not going to be the raw and pure format of cinematography, it’s going to have it’s own vibe with some elements of that resembling that craft and art (Cinematography). You can look at this peering as you would StreetFighter X Tekken with the difference in this case being that it’s the crossing of two different genres rather than two different franchises.
These types of videos created using this concept are mostly going to be short, most of them will feature tracks not unlike many of the things you have seen me done before, and just like the sync series, many of them will have contextual emphasis but it’s not going to be as intricate or sequential as the sync based presentations — they will essentially feel more like short [videogame-esque] films lol. So it’s something i’m looking into and will be trying to develop, which i am very enthusiastic about.
I don’t plan to do it with a whole lot of games, I started with StrangleHold and most likely would continue with games similar to that because it’s sort of where this whole vision of mine originated from. There might be those of you who have heard about games looking cinematic before etc, this is sort of like that, except they will be short presentations with actual gameplay footage that I choose being accentuated to cast an over-the-top and more outstanding tone of the particular in-game captures.